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MediaPortal 1
Development
General Development (no feature request here!)
MediaPortal Audio renderer - better video playback quality
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<blockquote data-quote="tourettes" data-source="post: 654457" data-attributes="member: 10858"><p><span style="font-family: 'Arial Black'"><span style="font-size: 18px">WASAPI test tool is availabled for a download (took a bit more work than I expected...)</span></span></p><p></p><p><a href="https://forum.team-mediaportal.com/637142-post4.html" target="_blank">https://forum.team-mediaportal.com/637142-post4.html</a></p><p></p><p>It has shown few issues with the audio renderer</p><p></p><p>1) speaker position data was not correct</p><p>2) we need to query with both WAVEFORMATEXTENSIBLE and WAVEFORMATEX structs when negotiating the stream format (this doesn't make any sense to me... but I cannot write the drivers - also MSDN says that some drivers behave "oddly" <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)</p><p>3) Nvidia is as well requiring the 24 samples to be padded into 32 bit ones in some cases</p></blockquote><p></p>
[QUOTE="tourettes, post: 654457, member: 10858"] [FONT="Arial Black"][SIZE="5"]WASAPI test tool is availabled for a download (took a bit more work than I expected...)[/SIZE][/FONT] [url]https://forum.team-mediaportal.com/637142-post4.html[/url] It has shown few issues with the audio renderer 1) speaker position data was not correct 2) we need to query with both WAVEFORMATEXTENSIBLE and WAVEFORMATEX structs when negotiating the stream format (this doesn't make any sense to me... but I cannot write the drivers - also MSDN says that some drivers behave "oddly" :)) 3) Nvidia is as well requiring the 24 samples to be padded into 32 bit ones in some cases [/QUOTE]
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MediaPortal 1
Development
General Development (no feature request here!)
MediaPortal Audio renderer - better video playback quality
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