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MediaPortal 1
Development
General Development (no feature request here!)
MediaPortal Audio renderer - better video playback quality
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<blockquote data-quote="tourettes" data-source="post: 657304" data-attributes="member: 10858"><p>I doubt it would be issue with that play-exclusive because:</p><p></p><ul> <li data-xf-list-type="ul"> It is quite simple sample application, there is nothing odd in the code - just passing the samples to WASAPI device.</li> <li data-xf-list-type="ul"> Issue is not reproducible with other cards</li> <li data-xf-list-type="ul"> MP audio renderer has same issue, even thou the code is different</li> </ul><p></p><p>Why it works in Foobar? Most likely foobar is using polling instead of the event based mode for audio buffer filling. ReClock as well uses the polling. For now just disable the event driven mode in MP audio renderer's registry settings and Xonar is ok (as long as enough small WASAPI buffer is used so that the A/V sync issue is not "reality").</p></blockquote><p></p>
[QUOTE="tourettes, post: 657304, member: 10858"] I doubt it would be issue with that play-exclusive because: [list] [*] It is quite simple sample application, there is nothing odd in the code - just passing the samples to WASAPI device. [*] Issue is not reproducible with other cards [*] MP audio renderer has same issue, even thou the code is different [/list] Why it works in Foobar? Most likely foobar is using polling instead of the event based mode for audio buffer filling. ReClock as well uses the polling. For now just disable the event driven mode in MP audio renderer's registry settings and Xonar is ok (as long as enough small WASAPI buffer is used so that the A/V sync issue is not "reality"). [/QUOTE]
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MediaPortal 1
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MediaPortal Audio renderer - better video playback quality
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