Mediaportal using opengl (1 Viewer)

huma2000

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December 1, 2006
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Started on: 19-01-2007
last update: 19-01-2007

Summary:

Opengl support

Area:

Main core

Description:

Hi, making experiments with mediaportal I noticed that I was limited to run it int my primary monitor because the dorect3d acceleration (a limitation of directx3d is taht only one monitor can have acceleration if only one card is installed in the system), so I have the idea of use opengl to do a workarround, but mediaportal not suport the use of opengl to render the gui, Is possible to implement it?

Here is a directx to opengl wrapper, maybe is usefull http://www.realtech-vr.com/directx/
 

and-81

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  • March 7, 2005
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    MediaPortal is so heavily invested in the DirectX 9.0 technologies, and will soon be using WPF (Do they still call it that?). So I think there is very little chance of switching to OpenGL.

    Also, the ogl wrapper you mention only supports DX8. MP demands DX9.

    Sorry.
     

    druid9

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  • December 31, 2006
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    Heyho Huma2000

    You might remember I was working on the same sort of project as yourself. How does the lack of hardware acceleration affect what we were trying to achieve (I'm guessing it is on the dvd or movie side of things), because for what I use MP for (mainly music, photos) the work around to display MP on the TV and leave the PC monitor works fine. Be happy to try to help if I can.
     

    huma2000

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    December 1, 2006
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    Hi druid9,
    I tested the wrapper, but doesn't work, is for dx8 and mp need dx9.
    Anyway, reading the info about the merging with meedios I noticed that Frodo is palnig to to mp true modular, so all will be a plugging, including gui. Maybe then will be an opengl gui.
     

    huma2000

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    December 1, 2006
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    On vista will be harder to get it running. Vista doesn't support opengl directly, it only support opengl trougth an emulation layer, parsing the calls to direct3d.
     

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