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I enabled both MMCSS -- worse. About the same as 3 buffers and no MMCSS -- perhaps 150-200 drops in 10000 frames.

Enabled MMCSS Scheduler -- much better. 1 reported drop in 10000 frames. (7 buffers).

Enabled MMCSS DWM -- very good. 5 reported drops in 10000 frames. (7 buffers).

 

As it was (with 7 buffers, neither MMCSS enabled) it was about 15-20 reported drops in 10000.

 

The actual display may have been drop-free in many cases if renderer can be late but buffering covers it up. I can't tell for sure, but the display is not noticeably interrupted when a single drop is reported. In every case, there is a burst of drops (just a few) as the channel starts. I have ignored these.

 

As soon as wife leaves (she hates debugging -- I love it), I'll try to lower buffers and see what happens, although the memory usage is not a problem here, I think.


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