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MediaPortal 1
Development
General Development (no feature request here!)
MP 1.3.x dshowhelper development
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<blockquote data-quote="mhoogenbosch" data-source="post: 981743" data-attributes="member: 73087"><p>Yes i mean frames i guess <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I've pressed ! and it shows the three lines. I'ts running for a while now, i've got 505.000 frames of which are 247 drops and 4 rep. Any idea about these values? I'm getting the impression the dropped frames mostly were at the beginning of the channel change. Now the three lines are pretty stable.</p><p> </p><p>So if native is less GPU intensive, why whould one choose CUDA, or does CUDA do a better job? Because i don't see any difference.</p></blockquote><p></p>
[QUOTE="mhoogenbosch, post: 981743, member: 73087"] Yes i mean frames i guess :) I've pressed ! and it shows the three lines. I'ts running for a while now, i've got 505.000 frames of which are 247 drops and 4 rep. Any idea about these values? I'm getting the impression the dropped frames mostly were at the beginning of the channel change. Now the three lines are pretty stable. So if native is less GPU intensive, why whould one choose CUDA, or does CUDA do a better job? Because i don't see any difference. [/QUOTE]
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MediaPortal 1
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