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MediaPortal 1
Development
General Development (no feature request here!)
MP1 EVR Presenter/dshowhelper community development
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<blockquote data-quote="MPUserFromGER" data-source="post: 676612" data-attributes="member: 23563"><p><strong>AW: MP1 EVR Presenter/dshowhelper community development</strong></p><p></p><p>[USER=83973]Owlsroost[/USER] and tourettes:</p><p>I tested both of the test dshowhelper DLLs but none of them worked.</p><p></p><p>I then followed tourettes explanation and changed the audio renderer from "directsound audio" to "ReClock audio renderer".</p><p>First I used the 2nd test dshowhelper.dll and it kind of worked but only the audio was moving quickly but not the video! The video kept playing with 1x or 2x.</p><p>I then switched back to the dshowhelper.dll that I got from the MP audio renderer thread and with that one it works perfectly fine!</p><p></p><p>So I think with MP 1.2.x it will work as well because that dshowhelper.dll should be in there, right?</p><p></p><p>However, is there any drawback if I use ReClock audio renderer instead of DirectSound audio renderer?</p><p></p><p>Thank you both for your great support!</p></blockquote><p></p>
[QUOTE="MPUserFromGER, post: 676612, member: 23563"] [b]AW: MP1 EVR Presenter/dshowhelper community development[/b] [USER=83973]Owlsroost[/USER] and tourettes: I tested both of the test dshowhelper DLLs but none of them worked. I then followed tourettes explanation and changed the audio renderer from "directsound audio" to "ReClock audio renderer". First I used the 2nd test dshowhelper.dll and it kind of worked but only the audio was moving quickly but not the video! The video kept playing with 1x or 2x. I then switched back to the dshowhelper.dll that I got from the MP audio renderer thread and with that one it works perfectly fine! So I think with MP 1.2.x it will work as well because that dshowhelper.dll should be in there, right? However, is there any drawback if I use ReClock audio renderer instead of DirectSound audio renderer? Thank you both for your great support! [/QUOTE]
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