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MediaPortal 1
Development
General Development (no feature request here!)
MP1 EVR Presenter/dshowhelper community development
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<blockquote data-quote="Owlsroost" data-source="post: 722677" data-attributes="member: 83973"><p>The lines on v70 will not be as flat as v67 - that is intentional - it was designed to lower the CPU load, as an experiment.</p><p></p><p>My guess is that the scenes with high movement generate higher CPU load - which will cause more timing variation => more ripples/spikes in the graphs.</p><p></p><p>The 'Rptd FPS' comes from the decoder/EVR mixer right at the beginning of play, when it doesn't really know if the video is progressive or interlaced - so it assumes it might need de-interlacing so it reports 48 fps instead of 24 fps. The 'Detd FPS' is calculated and averaged from the timestamps as the video plays so it's the real fps.</p><p></p><p>Tony</p></blockquote><p></p>
[QUOTE="Owlsroost, post: 722677, member: 83973"] The lines on v70 will not be as flat as v67 - that is intentional - it was designed to lower the CPU load, as an experiment. My guess is that the scenes with high movement generate higher CPU load - which will cause more timing variation => more ripples/spikes in the graphs. The 'Rptd FPS' comes from the decoder/EVR mixer right at the beginning of play, when it doesn't really know if the video is progressive or interlaced - so it assumes it might need de-interlacing so it reports 48 fps instead of 24 fps. The 'Detd FPS' is calculated and averaged from the timestamps as the video plays so it's the real fps. Tony [/QUOTE]
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