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MediaPortal 1
Development
General Development (no feature request here!)
MP1 EVR Presenter/dshowhelper community development
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<blockquote data-quote="tourettes" data-source="post: 741627" data-attributes="member: 10858"><p>Those "tearing" test lines (not anymore so much about the tearing since they wont fill the whole screen and people are quite educated to use AERO on Windows 7 or Exclusive DirectX on XP) are accurate. If they judder / stutter / tear it meas that there is some playback issue. Those lines are moved exactly the same amount between every single frame (not possible to have a bug in such calculation <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />). If the movement is not smooth then there is some issue - too bad that the lines itself cannot tell the source of the issue (it would be too easy <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />).</p></blockquote><p></p>
[QUOTE="tourettes, post: 741627, member: 10858"] Those "tearing" test lines (not anymore so much about the tearing since they wont fill the whole screen and people are quite educated to use AERO on Windows 7 or Exclusive DirectX on XP) are accurate. If they judder / stutter / tear it meas that there is some playback issue. Those lines are moved exactly the same amount between every single frame (not possible to have a bug in such calculation :)). If the movement is not smooth then there is some issue - too bad that the lines itself cannot tell the source of the issue (it would be too easy :)). [/QUOTE]
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