Reply to thread

Those "tearing" test lines (not anymore so much about the tearing since they wont fill the whole screen and people are quite educated to use AERO on Windows 7 or Exclusive DirectX on XP) are accurate. If they judder / stutter / tear it meas that there is some playback issue. Those lines are moved exactly the same amount between every single frame (not possible to have a bug in such calculation :)). If the movement is not smooth then there is some issue - too bad that the lines itself cannot tell the source of the issue (it would be too easy :)).


Top Bottom