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MediaPortal 1
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MPCast - ChromeCast emulation for MediaPortal
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<blockquote data-quote="Maschine" data-source="post: 1068615" data-attributes="member: 10316"><p><strong>Call for development help</strong></p><p>Since I'm not a .NET developer and my experience with network programming is not the best, too, the progress I made during programming MPCast was quite slow. My code is heavily based on CheapCast, LeapCast and NodeCasts (other projects to emulate the ChromeCast stick in JAVA, Python and JavaScript). Reading their code helped me a lot.</p><p></p><p>Some technical details what I have so far: The announcement of a ChromeCast device and the respective mobile device is done using SSDP, which is also used within the upnp protocol. When a mobile device found a ChromeCast device, it gets its basic configuration using HTTP request with XML-formatted answers. E.g., the ChromeCast device announces the availability of the YouTube ChromeCast app. Then, for YouTube, the mobile device sends a HTTP POST request with the desired video URL to play.</p><p></p><p>The next step would be to open up communication channels for passing commands like pause, play, volume control, etc. to the ChromeCast device. This is done using Websockets. Here my knowledge ends and having tried this for many hours now I give up and count on your help, guys!</p><p></p><p>If anybody has some knowledge about Websocket programming in C# and is interested to help me with this project, please let me know! Any assistance is appreciated and I'm all open for suggestions. I can give a more detailed description on what needs to be done, if there is any feedback.</p><p></p><p>Thanks in advance</p><p> Maschine</p></blockquote><p></p>
[QUOTE="Maschine, post: 1068615, member: 10316"] [B]Call for development help[/B] Since I'm not a .NET developer and my experience with network programming is not the best, too, the progress I made during programming MPCast was quite slow. My code is heavily based on CheapCast, LeapCast and NodeCasts (other projects to emulate the ChromeCast stick in JAVA, Python and JavaScript). Reading their code helped me a lot. Some technical details what I have so far: The announcement of a ChromeCast device and the respective mobile device is done using SSDP, which is also used within the upnp protocol. When a mobile device found a ChromeCast device, it gets its basic configuration using HTTP request with XML-formatted answers. E.g., the ChromeCast device announces the availability of the YouTube ChromeCast app. Then, for YouTube, the mobile device sends a HTTP POST request with the desired video URL to play. The next step would be to open up communication channels for passing commands like pause, play, volume control, etc. to the ChromeCast device. This is done using Websockets. Here my knowledge ends and having tried this for many hours now I give up and count on your help, guys! If anybody has some knowledge about Websocket programming in C# and is interested to help me with this project, please let me know! Any assistance is appreciated and I'm all open for suggestions. I can give a more detailed description on what needs to be done, if there is any feedback. Thanks in advance Maschine [/QUOTE]
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