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<blockquote data-quote="Dadeo" data-source="post: 574792" data-attributes="member: 27204"><p>Hi Kiwi - Nice question! You always have your thinking cap on don't you! From my interview with Dukus, it sounds like it might be possible. But your files would have to be posted online somewhere so you can link to them, and your update file (which the installer can create for you), when you use MPEMaker. At least that is what I understood. Dukus can correct me if I am wrong <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>I also had a similar thought and am quite excited to see if it will work. Not only for Skin Mods, but perhaps even for bug fixes/patches to the skin. That way users who don't feel comfortable using aMPed SVN can just hit the update button and get the latest fixes instead of a whole new skin every time. However, as usual, you are 10 steps ahead of us. I feel that first we need to get skins and plugins to use MPEI and ensure all their basic needs are met. I need to create a working MPE1 file for aMPed before I could implement such things. Lots to learn! But exciting!</p></blockquote><p></p>
[QUOTE="Dadeo, post: 574792, member: 27204"] Hi Kiwi - Nice question! You always have your thinking cap on don't you! From my interview with Dukus, it sounds like it might be possible. But your files would have to be posted online somewhere so you can link to them, and your update file (which the installer can create for you), when you use MPEMaker. At least that is what I understood. Dukus can correct me if I am wrong :). I also had a similar thought and am quite excited to see if it will work. Not only for Skin Mods, but perhaps even for bug fixes/patches to the skin. That way users who don't feel comfortable using aMPed SVN can just hit the update button and get the latest fixes instead of a whole new skin every time. However, as usual, you are 10 steps ahead of us. I feel that first we need to get skins and plugins to use MPEI and ensure all their basic needs are met. I need to create a working MPE1 file for aMPed before I could implement such things. Lots to learn! But exciting! [/QUOTE]
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