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MediaPortal 1
MediaPortal 1 Plugins
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mpNZB
mpNZB 1.5.2 (2011-10-06)
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<blockquote data-quote="ltfearme" data-source="post: 818400" data-attributes="member: 52219"><p>This is doable by assigning a memory image to the IconImage of the listItem. The memory image would be re-calculated every % change of progress and then assigned to the listItem.IconImage.</p><p></p><p>You can take a look at the trakt source code see how this can be done (look for SetImageToGui), we do this for adding rating, library,seen overlays on posters. The memory image which is assigned to the texture in this case would be your own bitmap which you will have to fill from left to right based on progress.</p><p></p><p>Skinners would need to provide the correct dimmensions and textoffsets to cater for a full length image like in above example.</p></blockquote><p></p>
[QUOTE="ltfearme, post: 818400, member: 52219"] This is doable by assigning a memory image to the IconImage of the listItem. The memory image would be re-calculated every % change of progress and then assigned to the listItem.IconImage. You can take a look at the trakt source code see how this can be done (look for SetImageToGui), we do this for adding rating, library,seen overlays on posters. The memory image which is assigned to the texture in this case would be your own bitmap which you will have to fill from left to right based on progress. Skinners would need to provide the correct dimmensions and textoffsets to cater for a full length image like in above example. [/QUOTE]
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MediaPortal 1
MediaPortal 1 Plugins
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mpNZB
mpNZB 1.5.2 (2011-10-06)
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