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<blockquote data-quote="lwerndly" data-source="post: 408888" data-attributes="member: 64817"><p>Again as bert_r said the AniDB API does not allow the use of the CRC32 hash that is commonly used in anime file names. However enabling the web service may help you a little bit, if you have not renamed the files yourself, or kept the CRC32 in the file name.</p><p>The web service tries a match in the following way</p><p>1. Files you have previously hashed and submitted yourself</p><p>2. Files other people have submitted with the same name and file size.</p><p>3. Files other people have submitted with the same CRC32 in the name and the same file size.</p><p></p><p>Obviously the web service only has a small subset of AniDB though (about 60,000 unique files at the moment)</p><p></p><p>I share your frustration with the DVD issue.</p><p>I have over 400 DVD's now plus large external drives.</p><p>I will do something decent with this hopefully.</p><p></p><p>@bert_r: OK, when i did my testing I always thought that the disk read was the bottleneck. I'll take a look again, as it might be sped up by having multiple threads reading and hashing asynchronously.</p></blockquote><p></p>
[QUOTE="lwerndly, post: 408888, member: 64817"] Again as bert_r said the AniDB API does not allow the use of the CRC32 hash that is commonly used in anime file names. However enabling the web service may help you a little bit, if you have not renamed the files yourself, or kept the CRC32 in the file name. The web service tries a match in the following way 1. Files you have previously hashed and submitted yourself 2. Files other people have submitted with the same name and file size. 3. Files other people have submitted with the same CRC32 in the name and the same file size. Obviously the web service only has a small subset of AniDB though (about 60,000 unique files at the moment) I share your frustration with the DVD issue. I have over 400 DVD's now plus large external drives. I will do something decent with this hopefully. @bert_r: OK, when i did my testing I always thought that the disk read was the bottleneck. I'll take a look again, as it might be sped up by having multiple threads reading and hashing asynchronously. [/QUOTE]
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