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<blockquote data-quote="mPod" data-source="post: 11691" data-attributes="member: 11199"><p>This is the way MP handles these things. On first call it's a bit slower then following calls. If you use the menu, the delays are the same. So nothing I can do about it. And... on my PC it's fast enough that I don't think I didn't press the correct button. Ah yes, and the sound feedback tells you, that a key is selected.</p><p></p><p></p><p></p><p>If you want to, I could implement a key to jump to the search. It seems to be possible. But, as I said before, think twice if you really need it, the plugin should not get overloaded with keys. And, what is even more important, the keys may not have a function in MP, including "Yes" / "No" shortcuts. As the shortcuts are different in every language, you can run easily into trouble. The keys have to be free as I don't see any possibility for now to "steal" MP the keystrokes. The two routines listen "simultaneously". Hope that makes some things clearer.</p><p>In a future version, you might be able to assign the keys manually. For now it's been hard-coded.</p></blockquote><p></p>
[QUOTE="mPod, post: 11691, member: 11199"] This is the way MP handles these things. On first call it's a bit slower then following calls. If you use the menu, the delays are the same. So nothing I can do about it. And... on my PC it's fast enough that I don't think I didn't press the correct button. Ah yes, and the sound feedback tells you, that a key is selected. If you want to, I could implement a key to jump to the search. It seems to be possible. But, as I said before, think twice if you really need it, the plugin should not get overloaded with keys. And, what is even more important, the keys may not have a function in MP, including "Yes" / "No" shortcuts. As the shortcuts are different in every language, you can run easily into trouble. The keys have to be free as I don't see any possibility for now to "steal" MP the keystrokes. The two routines listen "simultaneously". Hope that makes some things clearer. In a future version, you might be able to assign the keys manually. For now it's been hard-coded. [/QUOTE]
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