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<blockquote data-quote="Gamester17" data-source="post: 150815" data-attributes="member: 10298"><p><strong>Why reinvent the wheel?</strong></p><p></p><p>XBMC doesn't need to extract the whole file to play files from RAR/ZIP, XBMC can stream data directly from the RAR/ZIP files without unpacking it first, it is done on-the-fly so there is no waiting, the video from inside it plays instantly which is the beauty of the solution used by XBMC. I can imagine the end-user experiencing annoyance from having to wait for a 4GB (or even 8GB) rared DVD-R movie they downloaded to first be unpacked by MediaPortal before it can be viewed after they press play on it, (when for the XBMC end-user a RAR or ZIP archive simply acts as a folder).</p><p></p><p>RARLAB provides the source code for UnRAR and that is what XBMC developers has built to the UnrarXLib library and uses in XBMC:</p><p><a href="http://www.rarlab.com/rar_add.htm" target="_blank">http://www.rarlab.com/rar_add.htm</a></p><p><a href="http://www.rarlab.com/rar/unrarsrc-3.7.5.tar.gz" target="_blank">http://www.rarlab.com/rar/unrarsrc-3.7.5.tar.gz</a></p><p></p><p>Note that XBMC is open source and have already been ported to Microsoft Windows (Win32) platform, it is called XBMC_PC when compiled, so why not port that function to MediaPortal so MediaPortal end-users can get the same experience in its handing of RAR and ZIP archives. At least do a SVN checkout of the latest XBMC source code and test builing in on a Windows computer (and then also look at how it uses, see "/xbmc/trunk/XBMC/xbmc/lib/UnrarXLib/" in the source code).</p><p><a href="http://sourceforge.net/svn/?group_id=87054" target="_blank">http://sourceforge.net/svn/?group_id=87054</a></p><p><a href="http://www.xboxmediacenter.com/forum/showthread.php?t=23235" target="_blank">http://www.xboxmediacenter.com/forum/showthread.php?t=23235</a></p><p></p><p>PS! If you are intereated in the DLL loader in XBMC as well then check out this topic-thread on XBMC forums which is indirectly related as they discuss improvements to the DLL loader to make it better suited for cross-compiling and cross-platform porting:</p><p><a href="http://www.xboxmediacenter.com/forum/showthread.php?t=26343" target="_blank">http://www.xboxmediacenter.com/forum/showthread.php?t=26343</a></p></blockquote><p></p>
[QUOTE="Gamester17, post: 150815, member: 10298"] [b]Why reinvent the wheel?[/b] XBMC doesn't need to extract the whole file to play files from RAR/ZIP, XBMC can stream data directly from the RAR/ZIP files without unpacking it first, it is done on-the-fly so there is no waiting, the video from inside it plays instantly which is the beauty of the solution used by XBMC. I can imagine the end-user experiencing annoyance from having to wait for a 4GB (or even 8GB) rared DVD-R movie they downloaded to first be unpacked by MediaPortal before it can be viewed after they press play on it, (when for the XBMC end-user a RAR or ZIP archive simply acts as a folder). RARLAB provides the source code for UnRAR and that is what XBMC developers has built to the UnrarXLib library and uses in XBMC: [url]http://www.rarlab.com/rar_add.htm[/url] [url]http://www.rarlab.com/rar/unrarsrc-3.7.5.tar.gz[/url] Note that XBMC is open source and have already been ported to Microsoft Windows (Win32) platform, it is called XBMC_PC when compiled, so why not port that function to MediaPortal so MediaPortal end-users can get the same experience in its handing of RAR and ZIP archives. At least do a SVN checkout of the latest XBMC source code and test builing in on a Windows computer (and then also look at how it uses, see "/xbmc/trunk/XBMC/xbmc/lib/UnrarXLib/" in the source code). [url]http://sourceforge.net/svn/?group_id=87054[/url] [url]http://www.xboxmediacenter.com/forum/showthread.php?t=23235[/url] PS! If you are intereated in the DLL loader in XBMC as well then check out this topic-thread on XBMC forums which is indirectly related as they discuss improvements to the DLL loader to make it better suited for cross-compiling and cross-platform porting: [url]http://www.xboxmediacenter.com/forum/showthread.php?t=26343[/url] [/QUOTE]
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