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<blockquote data-quote="Jabberwock" data-source="post: 265419" data-attributes="member: 74323"><p><strong>Questions and problems</strong></p><p></p><p>Thank you for the information... This would really be useful... </p><p></p><p>However, now I have a bigger problem - the speech engine turns off completely after one use. That is, I can activate the plugin, but only once - it works perfectly, until the timeout kicks in. Then the whole speech engine does not work at all - no recognition, no TTS debug, even the commands from the Voice Window are not spoken, as well as the TTS "Test" option. When I restart MediaPortal, it works again, once.</p><p></p><p>Now some more questions and suggestions...</p><p></p><p>I've noticed that some people had a problem with the music silenced until My Voice times out. The solutions (very short timeout values, turning off level adujstment in the plugin etc.) are not that perfect. A solution might be an option (assigned at the command level) which would delay execution of the given command until the recognition times out. Of course, this would work only for simple, "flat" commands, where no feedback/interaction is required (i.e. playing music from "Music Artists" is OK, but menu selection is not), but they are used most often anyway... Or, there might be a delay value to be set, but that would be more complicated.</p><p></p><p>I am not sure (I got the idea when I had that speech engine problem already, so could not test it properly), but is it possible to create command trees which are not linked directly to windows? For example, "Automation -> Curtains -> Go down" instead of "Automation curtains go down" etc. The advantage would be that it would make creating commands much easier, but also recognition would be better (less options to confuse the engine). Of course, then there we have the issue of tree navigation (there would need to be an option that would tell the engine to leave the tree after "Go down" is executed, but not after "Curtains").</p><p></p><p>Yet another question - would it be possible to scan for speech purposes other, plugin-related databases, for example the list of games from My Emulators or comics from My Programs? I am not sure how well they are integrated in the core MP database system...</p><p></p><p>Sorry if that is too much, but I came to this late, so I'm just firing off ideas... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> The thing is, that when you see the potential of this plugin, then you really hate to do anything in MediaPortal with a different input method... This plugin (or, rather, the philosophy of interaction with it) should take the central place in further MediaPortal development, in my humble opinion, of course. If the core of MP was written with such interaction in mind, then anything would be possible...</p></blockquote><p></p>
[QUOTE="Jabberwock, post: 265419, member: 74323"] [b]Questions and problems[/b] Thank you for the information... This would really be useful... However, now I have a bigger problem - the speech engine turns off completely after one use. That is, I can activate the plugin, but only once - it works perfectly, until the timeout kicks in. Then the whole speech engine does not work at all - no recognition, no TTS debug, even the commands from the Voice Window are not spoken, as well as the TTS "Test" option. When I restart MediaPortal, it works again, once. Now some more questions and suggestions... I've noticed that some people had a problem with the music silenced until My Voice times out. The solutions (very short timeout values, turning off level adujstment in the plugin etc.) are not that perfect. A solution might be an option (assigned at the command level) which would delay execution of the given command until the recognition times out. Of course, this would work only for simple, "flat" commands, where no feedback/interaction is required (i.e. playing music from "Music Artists" is OK, but menu selection is not), but they are used most often anyway... Or, there might be a delay value to be set, but that would be more complicated. I am not sure (I got the idea when I had that speech engine problem already, so could not test it properly), but is it possible to create command trees which are not linked directly to windows? For example, "Automation -> Curtains -> Go down" instead of "Automation curtains go down" etc. The advantage would be that it would make creating commands much easier, but also recognition would be better (less options to confuse the engine). Of course, then there we have the issue of tree navigation (there would need to be an option that would tell the engine to leave the tree after "Go down" is executed, but not after "Curtains"). Yet another question - would it be possible to scan for speech purposes other, plugin-related databases, for example the list of games from My Emulators or comics from My Programs? I am not sure how well they are integrated in the core MP database system... Sorry if that is too much, but I came to this late, so I'm just firing off ideas... :) The thing is, that when you see the potential of this plugin, then you really hate to do anything in MediaPortal with a different input method... This plugin (or, rather, the philosophy of interaction with it) should take the central place in further MediaPortal development, in my humble opinion, of course. If the core of MP was written with such interaction in mind, then anything would be possible... [/QUOTE]
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