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Hmm the importer shouldn't crash like that either way, could you upload one of the offending save files (you'll have to zip it up to post in here) so I can have a look?

 

A couple of things you can do, in the emulator config set the file filter to something more specific than *.* so you exclude the save files from being picked up in the 1st place, e.g. for genesis set it to *.gen (you can separate multiple filters with a ';')

 

Make sure you also set the correct platform from the platform dropdown box on the emu config page as this is used by the importer when determining the correct match.


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