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@morpheus_xx
Is it planned to switch to DX11 completely or also to keep current versions in parallel?
Generally there is one effect, that is really missing and would be helpful for lof of design features.
EDIT: These are the discussion from before. 2 other effects were already implemented.
https://forum.team-mediaportal.com/threads/shader-effects.128261/
Is it planned to switch to DX11 completely or also to keep current versions in parallel?
Generally there is one effect, that is really missing and would be helpful for lof of design features.
- A blur effect with defined color and width around a frame
- Shadow of mediaitems, fanarts etc.
- Focus frame (currently used for covers only)
- Blur effect for popup dialogs, while the center can remain semi transparent
EDIT: These are the discussion from before. 2 other effects were already implemented.
https://forum.team-mediaportal.com/threads/shader-effects.128261/