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MediaPortal 1
Development
Improvement Suggestions
New zoom mode: 4/3 -> 16/9 non-linear distortion
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<blockquote data-quote="dipunm" data-source="post: 143230" data-attributes="member: 23758"><p>WOW, it looks like were back here again <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" /></p><p>I requested this feature some time ago.. now looking at that post by mystic2k, it looks almost like an image placed on a curved plate... </p><p></p><p>considering that MP is (as far as i kno) based on a 3d DX engine, couldnt the video be placed onto a 3d mesh to simulate this?.... i kno its possible with that xaml and the new .net, but so far, MP has no support for this, and I think, splicing and stretching the video manually may be too processor bearing.... and would require maybe a complete rewrite of the way the video is displayed.</p><p></p><p>Well, I really hope this new feature is implemented soon. Id love to see it in action.</p></blockquote><p></p>
[QUOTE="dipunm, post: 143230, member: 23758"] WOW, it looks like were back here again :P I requested this feature some time ago.. now looking at that post by mystic2k, it looks almost like an image placed on a curved plate... considering that MP is (as far as i kno) based on a 3d DX engine, couldnt the video be placed onto a 3d mesh to simulate this?.... i kno its possible with that xaml and the new .net, but so far, MP has no support for this, and I think, splicing and stretching the video manually may be too processor bearing.... and would require maybe a complete rewrite of the way the video is displayed. Well, I really hope this new feature is implemented soon. Id love to see it in action. [/QUOTE]
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MediaPortal 1
Development
Improvement Suggestions
New zoom mode: 4/3 -> 16/9 non-linear distortion
Contact us
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