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<blockquote data-quote="EMKO" data-source="post: 251536" data-attributes="member: 20333"><p>ah i am not a programmer didn't know that so the only way to do this would to add it to the code in the emulators? This would be to much work <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> or maybe not if we just used MESS <a href="http://www.mess.org/" target="_blank">The Official MESS Home Page</a> ? i don't know but i loved my xbox which had many of the best emulators and i could press a keycombo and change settings save the state so on. Or is it possible to take the source code of a emulator and make it run as a plug in inside of MP? for example i click on a game and it loads up that emulator plug.dll in and when exit it closes that plugin.dll so that MP doesn't have all the emulator plugins running and slowing it down?</p></blockquote><p></p>
[QUOTE="EMKO, post: 251536, member: 20333"] ah i am not a programmer didn't know that so the only way to do this would to add it to the code in the emulators? This would be to much work :( or maybe not if we just used MESS [url=http://www.mess.org/]The Official MESS Home Page[/url] ? i don't know but i loved my xbox which had many of the best emulators and i could press a keycombo and change settings save the state so on. Or is it possible to take the source code of a emulator and make it run as a plug in inside of MP? for example i click on a game and it loads up that emulator plug.dll in and when exit it closes that plugin.dll so that MP doesn't have all the emulator plugins running and slowing it down? [/QUOTE]
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