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<blockquote data-quote="Clair" data-source="post: 378120" data-attributes="member: 60246"><p>OK i found a temporary solve with current %ROM_WIHOUT_EXT% prefix <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /> ofcourse path's are depend on emulator localisation. and MyEmu's 3.1 There are one thing:</p><p></p><p><strong>Save state files MUST be stored in Configuration folder. </strong> and ofcourse MUST have same name as config file (but different extension)</p><p></p><p>[code]path to emulator: D:\Emulatory\WinUAE\winuae.exe</p><p>working folder: D:\Emulatory\WinUAE\</p><p>path to directory with ROMS: D:\Emulatory\WinUAE\Configurations</p><p>arguments to emulator: -f %ROM% -s statefile=%ROM_WITHOUT_EXT%.uss</p><p>emulator title: Amiga</p><p>filter for showing files: *.uae</p><p>use quotes in path: YES[/code]</p><p></p><p>Short explaintation</p><p></p><p>winUAE load config file, and if exist savestate file, then just run it (no more waiting for load, skipping intros, fight with trainers or seeking which key skip a loadscreeen)</p><p>if savestate file doesnt exist - winUAE just run game normally from scratch <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>----------------------------------------</p><p></p><p>There's something strange with database and current version 3.1</p><p>In PC Games i have one of my atari games <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> who was set in 3.0 in emulators so there are kind of missunderstanding database</p><p></p><p>Request: similiar function as thumbnails for system games to PC Games <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Request: *.uae extension for winuae.exe</p></blockquote><p></p>
[QUOTE="Clair, post: 378120, member: 60246"] OK i found a temporary solve with current %ROM_WIHOUT_EXT% prefix :D ofcourse path's are depend on emulator localisation. and MyEmu's 3.1 There are one thing: [B]Save state files MUST be stored in Configuration folder. [/B] and ofcourse MUST have same name as config file (but different extension) [code]path to emulator: D:\Emulatory\WinUAE\winuae.exe working folder: D:\Emulatory\WinUAE\ path to directory with ROMS: D:\Emulatory\WinUAE\Configurations arguments to emulator: -f %ROM% -s statefile=%ROM_WITHOUT_EXT%.uss emulator title: Amiga filter for showing files: *.uae use quotes in path: YES[/code] Short explaintation winUAE load config file, and if exist savestate file, then just run it (no more waiting for load, skipping intros, fight with trainers or seeking which key skip a loadscreeen) if savestate file doesnt exist - winUAE just run game normally from scratch :) ---------------------------------------- There's something strange with database and current version 3.1 In PC Games i have one of my atari games :) who was set in 3.0 in emulators so there are kind of missunderstanding database Request: similiar function as thumbnails for system games to PC Games :) Request: *.uae extension for winuae.exe [/QUOTE]
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