With the new skins being developed currently - and the concerns about overscan issues for some of us, I was inclined to implement this idea I had a while back.
It adds scaling to GUI - in addition to the offset available already in the UI Calib settings page.
Two issues remain:
1. You must back out of the UI page (just one level) to see effect of scaling. Not a major issue, but it would be nice to make this fully interactive. (Can guilib handle dynamic scaling without forcing full reloads?)
2. It doesn't affect OSDs, these have their own adjustment offset; I'd like to do the same (scaling) for these too at some point.
http://sourceforge.net/tracker/index.php?func=detail&aid=1438829&group_id=107397&atid=647927
Cheers,
BigJ.
It adds scaling to GUI - in addition to the offset available already in the UI Calib settings page.
Two issues remain:
1. You must back out of the UI page (just one level) to see effect of scaling. Not a major issue, but it would be nice to make this fully interactive. (Can guilib handle dynamic scaling without forcing full reloads?)
2. It doesn't affect OSDs, these have their own adjustment offset; I'd like to do the same (scaling) for these too at some point.
http://sourceforge.net/tracker/index.php?func=detail&aid=1438829&group_id=107397&atid=647927
Cheers,
BigJ.