- Moderator
- #1
Hi!
My old patch https://forum.team-mediaportal.com/...etc-325/patch-expose-channel-name-skin-70273/ could use a brushup, since the exposed channelname was missing in both TVScheduler.cs and in TVGuideBase.cs.
This patch adds support for the following skin properties:
TVScheduler.cs (mytvschedulerServer.xml): #TV.RecordedTV.Channel
TVGuideBase.cs (mytvguide.xml + dialogTvGuide.xml): #TV.Guide.Channel
It is created against 25080 (RC1) but should be easy to adapt to recent SVN.
This would give skinners more freedom and keep the consistency of my first patch.

[edit] Added a different patch, as it looks to me that there was unreachable code in TVScheduler.cs that resulted in the channelname never being set.[/edit]
My old patch https://forum.team-mediaportal.com/...etc-325/patch-expose-channel-name-skin-70273/ could use a brushup, since the exposed channelname was missing in both TVScheduler.cs and in TVGuideBase.cs.
This patch adds support for the following skin properties:
TVScheduler.cs (mytvschedulerServer.xml): #TV.RecordedTV.Channel
TVGuideBase.cs (mytvguide.xml + dialogTvGuide.xml): #TV.Guide.Channel
It is created against 25080 (RC1) but should be easy to adapt to recent SVN.
This would give skinners more freedom and keep the consistency of my first patch.
[edit] Added a different patch, as it looks to me that there was unreachable code in TVScheduler.cs that resulted in the channelname never being set.[/edit]