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MediaPortal 1
Development
General Development (no feature request here!)
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<blockquote data-quote="Frodo" data-source="post: 9289" data-attributes="member: 10277"><p>sounds good!!</p><p>I already made some improvements myself:</p><p>i'm now using 1 vertex buffer per texture. If a texture is rendered multiple times on the screen (like buttons) i now just need 1 vertexbuffer lock, update & unlock</p><p></p><p>frodo</p></blockquote><p></p>
[QUOTE="Frodo, post: 9289, member: 10277"] sounds good!! I already made some improvements myself: i'm now using 1 vertex buffer per texture. If a texture is rendered multiple times on the screen (like buttons) i now just need 1 vertexbuffer lock, update & unlock frodo [/QUOTE]
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