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<blockquote data-quote="morpheus_xx" data-source="post: 1134315" data-attributes="member: 48495"><p>Yes, this is normal:</p><p>the control dimension is the full rectangle, where the mask is applied. How the texture is placed into this control is defined by the "Stretch" property, but it has no affect to the control's size.</p><p></p><p>You can only solve this, if the control has <u>no fixed size</u> and occupies only the size of its content. And then you have to use an <u>OpacityMask</u> using another "Rounded Rectangle" as <u>shape</u>, not a bitmap.</p><p></p><p>I've done this inside ApolloOne home screen tiles, they are of different sizes, but rounded corners are applied in correct aspect ratio.</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1134315, member: 48495"] Yes, this is normal: the control dimension is the full rectangle, where the mask is applied. How the texture is placed into this control is defined by the "Stretch" property, but it has no affect to the control's size. You can only solve this, if the control has [U]no fixed size[/U] and occupies only the size of its content. And then you have to use an [U]OpacityMask[/U] using another "Rounded Rectangle" as [U]shape[/U], not a bitmap. I've done this inside ApolloOne home screen tiles, they are of different sizes, but rounded corners are applied in correct aspect ratio. [/QUOTE]
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