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MediaPortal 1
Development
General Development (no feature request here!)
[Poll] Expose present surface object as in Framegrabber as event?
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<blockquote data-quote="gemx" data-source="post: 560947" data-attributes="member: 26324"><p>Please just forget my previous post.</p><p>I was just too tired yesterday <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p>BTW: with StretchRect, according to the docs, the resize SHOULD be done by the GPU already. That's why it takes much less time.</p><p>I compared it with a 1080i video and here are durations for the process:</p><p> </p><p>StretchRect (whole image): ~ 500 ms</p><p>StretchRect (64x48) : ~ 15 ms </p><p> </p><p>So the stretch rect with a resizing took significantly less time, which i think comes from the fact that the GPU does the resize and then transfers the data which is always the same wether HD or SD.</p><p>BTW: the stretcrect time for SD and resizing is nearly the same as for HD.</p><p>This also lets me think that the GPU does the resizing here.</p><p> </p><p>I think i have a goot solution to solve the problems the other noted.</p><p>Will post an updated patch later today</p></blockquote><p></p>
[QUOTE="gemx, post: 560947, member: 26324"] Please just forget my previous post. I was just too tired yesterday :) BTW: with StretchRect, according to the docs, the resize SHOULD be done by the GPU already. That's why it takes much less time. I compared it with a 1080i video and here are durations for the process: StretchRect (whole image): ~ 500 ms StretchRect (64x48) : ~ 15 ms So the stretch rect with a resizing took significantly less time, which i think comes from the fact that the GPU does the resize and then transfers the data which is always the same wether HD or SD. BTW: the stretcrect time for SD and resizing is nearly the same as for HD. This also lets me think that the GPU does the resizing here. I think i have a goot solution to solve the problems the other noted. Will post an updated patch later today [/QUOTE]
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MediaPortal 1
Development
General Development (no feature request here!)
[Poll] Expose present surface object as in Framegrabber as event?
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