Screen resolution is 1920 x 1280
When maximizing the main for, the interface freezes (the app does run howver, but There is no usable interface)
I traced it to:
GUIfonts.cs
// Create a new texture for the font from the bitmap we just created
try
{
fontTexture = Texture.FromBitmap(GUIGraphicsContext.DX9Device, bmp, 0, Pool.Managed);
textureCoords[_EndCharacter - _StartCharacter, 0] = spacingPerChar;
bmp.Save(strCache);
Texture.FromBitmap never returns.
When maximizing the main for, the interface freezes (the app does run howver, but There is no usable interface)
I traced it to:
GUIfonts.cs
// Create a new texture for the font from the bitmap we just created
try
{
fontTexture = Texture.FromBitmap(GUIGraphicsContext.DX9Device, bmp, 0, Pool.Managed);
textureCoords[_EndCharacter - _StartCharacter, 0] = spacingPerChar;
bmp.Save(strCache);
Texture.FromBitmap never returns.