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<blockquote data-quote="Paranoid Delusion" data-source="post: 894309" data-attributes="member: 13176"><p>Currently that is the only way MP will work without totally crashing out, currently Scythe42 is rewriting the DirectX MP code which may have an affect on this behaviour.</p><p> </p><p>This may also fix your questions 2 and 3, until its complete and tested, we do not know what the new behaviour will be, but it should fix a lot of issues we currently have.</p></blockquote><p></p>
[QUOTE="Paranoid Delusion, post: 894309, member: 13176"] Currently that is the only way MP will work without totally crashing out, currently Scythe42 is rewriting the DirectX MP code which may have an affect on this behaviour. This may also fix your questions 2 and 3, until its complete and tested, we do not know what the new behaviour will be, but it should fix a lot of issues we currently have. [/QUOTE]
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