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SAF v5.02 *final* (based on FFDShow DXVA decoder)
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<blockquote data-quote="tourettes" data-source="post: 584889" data-attributes="member: 10858"><p><strong>Re: SAF v5.00 experimental (based on FFDShow DXVA decoder)</strong></p><p></p><p></p><p></p><p>If anyone likes the James Bond styled speedy chases then I see no issue on such huge (approx 20%) speed up in the playback speed. Majority of people wont accept such. Only 23.xxx to 24 or 25 is small enough not to cause physics to see too unnatural.</p><p></p><p></p><p></p><p>Quite hard to see how it could work in even theory. There are two things that make it impossible:</p><p></p><p>1) Channel changes are confusing ReClock's internal timestamp patching, this can be seen on huge delays on some channel changes or really juddering picture.</p><p>2) Speeding up the real time sources is no possible even on theory. Just think what are the possibilities for ReClock to change the speed what broadcaster is sending the data (this makes it impossible to use ReClock for any rate matching in live tv)</p><p></p><p>If ReClock gets added to SAF, my advice would be that it wont be used for live tv (you can assign the audio renderer per player basis in MP).</p></blockquote><p></p>
[QUOTE="tourettes, post: 584889, member: 10858"] [b]Re: SAF v5.00 experimental (based on FFDShow DXVA decoder)[/b] If anyone likes the James Bond styled speedy chases then I see no issue on such huge (approx 20%) speed up in the playback speed. Majority of people wont accept such. Only 23.xxx to 24 or 25 is small enough not to cause physics to see too unnatural. Quite hard to see how it could work in even theory. There are two things that make it impossible: 1) Channel changes are confusing ReClock's internal timestamp patching, this can be seen on huge delays on some channel changes or really juddering picture. 2) Speeding up the real time sources is no possible even on theory. Just think what are the possibilities for ReClock to change the speed what broadcaster is sending the data (this makes it impossible to use ReClock for any rate matching in live tv) If ReClock gets added to SAF, my advice would be that it wont be used for live tv (you can assign the audio renderer per player basis in MP). [/QUOTE]
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