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SAF v5.02 *final* (based on FFDShow DXVA decoder)
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<blockquote data-quote="hoborg" data-source="post: 642956" data-attributes="member: 77164"><p><strong>Re: AW: Re: AW: Re: SAF v5.00 experimental (based on FFDShow DXVA decoder)</strong></p><p></p><p></p><p></p><p>Fixed in "<strong>saf500svn100730b.exe</strong>", thanks for this info <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Hi.</p><p>Honestly i have no idea how this 3D effect should work.</p><p>For "<strong>true 3D</strong>", video needs to be created from 2 recordings (right and left - like stereo). Right now MKV support 2 or more video streams in one file, that is not problem. ATI (no idea about nVidia) can decode 2 fullHD streams using DXVA, so that is not problem. But player (renderer) needs to be able to mux two video source and create True3D picture.</p><p></p><p>I think PDVD simply use some postprocessing filter to create "<strong>Fake 3D</strong>" effect. If that is enought, i believe such filter can be created for FFDshow too and send video with "3D effect" to renderer - so it can be supported by any player. But becouse this is postprocessing, it will disable DXVA for sure.</p></blockquote><p></p>
[QUOTE="hoborg, post: 642956, member: 77164"] [b]Re: AW: Re: AW: Re: SAF v5.00 experimental (based on FFDShow DXVA decoder)[/b] Fixed in "[B]saf500svn100730b.exe[/B]", thanks for this info :) Hi. Honestly i have no idea how this 3D effect should work. For "[B]true 3D[/B]", video needs to be created from 2 recordings (right and left - like stereo). Right now MKV support 2 or more video streams in one file, that is not problem. ATI (no idea about nVidia) can decode 2 fullHD streams using DXVA, so that is not problem. But player (renderer) needs to be able to mux two video source and create True3D picture. I think PDVD simply use some postprocessing filter to create "[B]Fake 3D[/B]" effect. If that is enought, i believe such filter can be created for FFDshow too and send video with "3D effect" to renderer - so it can be supported by any player. But becouse this is postprocessing, it will disable DXVA for sure. [/QUOTE]
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