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SAF v5.02 *final* (based on FFDShow DXVA decoder)
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<blockquote data-quote="hoborg" data-source="post: 652162" data-attributes="member: 77164"><p><strong>Re: SAF v5.00 experimental (based on FFDShow DXVA decoder)</strong></p><p></p><p></p><p></p><p>Yes, i can add option for this to SAF installer, but one of SAF ideas is minimall user interaction. Well, lets wait and see <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Whole VC-1 format is one of most general fail Microsoft ever made, there is so much problems compating to h.264...</p><p></p><p>VC-1i is not limitation of FFDShow. FFDshow (and most of all open source player) is based on FFMpeg and here is the source of limitation - FFMpeg still doesnot support VC-1i decoding. I read somewhere to create VC-1i decoder will take ~110h of programing.</p><p></p><p>Right now SAF setup FFDshow to decode VC-1 using OS libraries.</p></blockquote><p></p>
[QUOTE="hoborg, post: 652162, member: 77164"] [b]Re: SAF v5.00 experimental (based on FFDShow DXVA decoder)[/b] Yes, i can add option for this to SAF installer, but one of SAF ideas is minimall user interaction. Well, lets wait and see :) Whole VC-1 format is one of most general fail Microsoft ever made, there is so much problems compating to h.264... VC-1i is not limitation of FFDShow. FFDshow (and most of all open source player) is based on FFMpeg and here is the source of limitation - FFMpeg still doesnot support VC-1i decoding. I read somewhere to create VC-1i decoder will take ~110h of programing. Right now SAF setup FFDshow to decode VC-1 using OS libraries. [/QUOTE]
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