home
products
contribute
download
documentation
forum
Home
Forums
New posts
Search forums
What's new
New posts
All posts
Latest activity
Members
Registered members
Current visitors
Donate
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Search titles only
By:
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
HTPC Projects
Software
Codecs
SAF v6 (based on LAVF)
Contact us
RSS
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fabien44" data-source="post: 744985" data-attributes="member: 18944"><p><strong>Re: SAF v6.00 (based on LAVF)</strong></p><p></p><p>Hoborg,</p><p></p><p>You can have a look what Smooth motion is here : <a href="http://downloadmirillis.com/gfx/clips/Motion2_clip01.swf" target="_blank">http://downloadmirillis.com/gfx/clips/Motion2_clip01.swf</a></p><p>You can notice that travelling is smooth. Rendering is close to cinema video (different from a TV/Cam video).</p><p>I don't know technology used but i guess it a combination of ffdshow, reclock and avysynth with a script below.</p><p></p><p>There is also a opensource project for smoothVideo: (SVP): <a href="http://www.svp-team.com/wiki/Main_Page" target="_blank">SmoothVideo Project (SVP) - motion estimated frame interpolation with any video player and frame doubling in real-time</a></p><p>"It allows you to watch any video on your PC file with frame interpolation. It increases frame rate by generating intermediate animation frames between existing ones to produce very smooth, fluid and clear motion"</p><p></p><p>I think it sould be interesting to have this feature in MP.</p><p></p><p>avysynth script sample:</p><p></p><p>SetMemoryMax(1080)</p><p>SetMTMode(3,8)</p><p>ffdShow_source()</p><p>SetMTMode(2)</p><p>super=MSuper(pel=1, hpad=0, vpad=0, rfilter=5, levels=0)</p><p>backward_vec1=MAnalyse(super,chroma=false, isb=true, blksize=16, blksizev=8, searchparam=1, search =3,badrange=-24)</p><p>forward_vec1=MAnalyse(super,chroma=false, isb=false, blksize=16, blksizev=8, searchparam=1, search =3,badrange=-24)</p><p>backward_re1 = MRecalculate(super,chroma=false, backward_vec1,blksize=16, blksizev=2, thSAD=400, searchparam=1,search =2)</p><p>forward_re1 = MRecalculate(super,chroma=false, forward_vec1,blksize=16, blksizev=2, thSAD=400 ,searchparam=1,search =2)</p><p>MBlockFps(super,backward_re1, forward_re1, num=FramerateNumerator(last)*2, den=FramerateDenominator(last)*1, mode=2)</p><p>SetMTMode(1)</p><p>GetMTMode(false) > 0 ? distributor() : last</p></blockquote><p></p>
[QUOTE="fabien44, post: 744985, member: 18944"] [b]Re: SAF v6.00 (based on LAVF)[/b] Hoborg, You can have a look what Smooth motion is here : [url]http://downloadmirillis.com/gfx/clips/Motion2_clip01.swf[/url] You can notice that travelling is smooth. Rendering is close to cinema video (different from a TV/Cam video). I don't know technology used but i guess it a combination of ffdshow, reclock and avysynth with a script below. There is also a opensource project for smoothVideo: (SVP): [url=http://www.svp-team.com/wiki/Main_Page]SmoothVideo Project (SVP) - motion estimated frame interpolation with any video player and frame doubling in real-time[/url] "It allows you to watch any video on your PC file with frame interpolation. It increases frame rate by generating intermediate animation frames between existing ones to produce very smooth, fluid and clear motion" I think it sould be interesting to have this feature in MP. avysynth script sample: SetMemoryMax(1080) SetMTMode(3,8) ffdShow_source() SetMTMode(2) super=MSuper(pel=1, hpad=0, vpad=0, rfilter=5, levels=0) backward_vec1=MAnalyse(super,chroma=false, isb=true, blksize=16, blksizev=8, searchparam=1, search =3,badrange=-24) forward_vec1=MAnalyse(super,chroma=false, isb=false, blksize=16, blksizev=8, searchparam=1, search =3,badrange=-24) backward_re1 = MRecalculate(super,chroma=false, backward_vec1,blksize=16, blksizev=2, thSAD=400, searchparam=1,search =2) forward_re1 = MRecalculate(super,chroma=false, forward_vec1,blksize=16, blksizev=2, thSAD=400 ,searchparam=1,search =2) MBlockFps(super,backward_re1, forward_re1, num=FramerateNumerator(last)*2, den=FramerateDenominator(last)*1, mode=2) SetMTMode(1) GetMTMode(false) > 0 ? distributor() : last [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
HTPC Projects
Software
Codecs
SAF v6 (based on LAVF)
Contact us
RSS
Top
Bottom