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<blockquote data-quote="alexirion" data-source="post: 817103" data-attributes="member: 101977"><p><strong>AW: Re: AW: Re: SAF v6 (based on LAVF)</strong></p><p></p><p></p><p></p><p>How is the dtsdecoder.dll used- just be unticking the bitstream checkboxes in the lav audio configuration, or do I have to do something more? I wouldn' t care, that bitstreaming is more fancy, when the pcm quality really is the same and when that works for me. With bitstreaming I also sometimes have some audio hic-ups, where picture and sound are terribly starting to stutter. Then I have to jump back a few seconds in the movie, so that the system recovers. It's not happening at the same positions in the movie, so it's not in the stream and cpu load is not high. I think with PCM I didn't had so much troubles, at least I don't have to stop the movie, which is also not so fancy in anyway ...</p><p></p><p>--Alex</p></blockquote><p></p>
[QUOTE="alexirion, post: 817103, member: 101977"] [b]AW: Re: AW: Re: SAF v6 (based on LAVF)[/b] How is the dtsdecoder.dll used- just be unticking the bitstream checkboxes in the lav audio configuration, or do I have to do something more? I wouldn' t care, that bitstreaming is more fancy, when the pcm quality really is the same and when that works for me. With bitstreaming I also sometimes have some audio hic-ups, where picture and sound are terribly starting to stutter. Then I have to jump back a few seconds in the movie, so that the system recovers. It's not happening at the same positions in the movie, so it's not in the stream and cpu load is not high. I think with PCM I didn't had so much troubles, at least I don't have to stop the movie, which is also not so fancy in anyway ... --Alex [/QUOTE]
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