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MediaPortal 2
Skins and Design
Skinning contest: One month to go
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<blockquote data-quote="n4orcer" data-source="post: 673311" data-attributes="member: 74094"><p>I'm not too sure about if this is possible or not as-is or something that needs to be developed. But here is my "wish-list" of skinning features I would love to see in MP2 that would just make it PERFECT in my view. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>* 3D support, eg: Create a model and export to some standard fileformat that could be animated and such. Think logos and stuff like that. Also have them loopable or loop x times then slide out and that kind of stuff.</p><p>* I dont know if this ties in with the above but the possibility to mimic and create effects such as the particles and moving background in the Playstation 3 GUI with fast transitions, eg: background does not change, only content with no visible hiccup. </p><p>* Smooth transitions such as on the PS3, XBMC (Too some extent) and XBOX360. Would be awesome if you could do all from MP1 -> XBMC -> PS3 -> XBOX360 in terms of transistions with both static and dynamic/animated backgrounds.</p><p>* Consistent "controls". eg: Shadows are available for all kinds of text elements regardless if they are in a menulist, grid, or other function. All animations can be done on all "controls" and so on.</p><p></p><p>I can probably keep going and I hope you get what i mean even if I do mix and match from MP1 and my non-existent knowledge of what is currently possible. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I just want a smooth as MP2 that can do loads of eye candy. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Effects as in the promo video would be awesome it it where possible to do <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>/n4orcer</p></blockquote><p></p>
[QUOTE="n4orcer, post: 673311, member: 74094"] I'm not too sure about if this is possible or not as-is or something that needs to be developed. But here is my "wish-list" of skinning features I would love to see in MP2 that would just make it PERFECT in my view. :) * 3D support, eg: Create a model and export to some standard fileformat that could be animated and such. Think logos and stuff like that. Also have them loopable or loop x times then slide out and that kind of stuff. * I dont know if this ties in with the above but the possibility to mimic and create effects such as the particles and moving background in the Playstation 3 GUI with fast transitions, eg: background does not change, only content with no visible hiccup. * Smooth transitions such as on the PS3, XBMC (Too some extent) and XBOX360. Would be awesome if you could do all from MP1 -> XBMC -> PS3 -> XBOX360 in terms of transistions with both static and dynamic/animated backgrounds. * Consistent "controls". eg: Shadows are available for all kinds of text elements regardless if they are in a menulist, grid, or other function. All animations can be done on all "controls" and so on. I can probably keep going and I hope you get what i mean even if I do mix and match from MP1 and my non-existent knowledge of what is currently possible. :) I just want a smooth as MP2 that can do loads of eye candy. :) Effects as in the promo video would be awesome it it where possible to do :) /n4orcer [/QUOTE]
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