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MediaPortal 2
Skins and Design
Skinning contest: One month to go
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<blockquote data-quote="tourettes" data-source="post: 678304" data-attributes="member: 10858"><p>Shouldn't particle systems be possible to be implented with pixel shaders? At least to some extend. In that case we could just allow skins to provide different pixel shader code to be used as an effect.</p><p></p><p>In any case we should split this thread to few topics at least... starting to get confusing and most likely not helping to learn the skinning process at all <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="tourettes, post: 678304, member: 10858"] Shouldn't particle systems be possible to be implented with pixel shaders? At least to some extend. In that case we could just allow skins to provide different pixel shader code to be used as an effect. In any case we should split this thread to few topics at least... starting to get confusing and most likely not helping to learn the skinning process at all :) [/QUOTE]
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MediaPortal 2
Skins and Design
Skinning contest: One month to go
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