Normal
Thanks, saw that. Unfortunately it uses TAPI2.0 directly (read, PITA! ;-)).It takes about two lines of code to dial the phone using KDTele. It'd take a *whole* lot more doing it with TAPI3.0/3.1 directly. I'll look into it more, but at $69, my time's worth more to me than fighting with TAPI...FWIW, I'm leaning to using a TAPI3 compliant lib so we can substitute some VOIP phones (the API is the same). I don't want to invoke an external program because it'll have 1) a new window, and 2) a different UI. I'd like it to look built-in. I also want to be able to mute any audio source presented by MP when a call is offered.Rgds,Bret
Thanks, saw that. Unfortunately it uses TAPI2.0 directly (read, PITA! ;-)).
It takes about two lines of code to dial the phone using KDTele. It'd take a *whole* lot more doing it with TAPI3.0/3.1 directly. I'll look into it more, but at $69, my time's worth more to me than fighting with TAPI...
FWIW, I'm leaning to using a TAPI3 compliant lib so we can substitute some VOIP phones (the API is the same). I don't want to invoke an external program because it'll have 1) a new window, and 2) a different UI. I'd like it to look built-in. I also want to be able to mute any audio source presented by MP when a call is offered.
Rgds,
Bret