submitting a patch developed in #Develop (1 Viewer)

A

Anonymous

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Hi guys,
So I'm close to being ready to deliver a patch for the "My News" plugin that I've been working on. I need, however, to know 2 things:

1) I'm developing in #Develop, and they use .resources files instead of *.resx files that VS.NET takes. Is there a way to convert one to the other? Or can VS.NET read them and Frodo resave them before he makes the official commit to CVS?

2) For the patch, is it enough to simply add the files that I've changed (in their appropriate directory structure) to a zip file and attach that to the patch in sourceforge?

Thanks, I hope this will be a nice addition to MP.

Gil
 

Frodo

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    zip the new & changed files
    and upload them to sourceforge
    I'll look about the .resx issue

    Frodo
     

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