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MediaPortal 1
MediaPortal 1 Plugins
UK Digital Interactive - Red Button (MHEGPlugin)
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<blockquote data-quote="McGoober" data-source="post: 131175" data-attributes="member: 24098"><p>Have no fear bfj and all, Flipit and I have been working really hard on this over the last few weeks. We don't have any screen shots or anything yet, but we are very close to one... or two. </p><p></p><p>We now have a fully functioning MHEG engine which pretty much processes any MHEG code we chuck at it (all written in C#). Since I'm a little short on MHEG examples the graphic drawing code is a little thin, hence no screenshots yet.</p><p></p><p>Flipit has managed to come up with a stand-alone app that reads DSM-CC messages from the MPEG transport stream (TS) and even create some files from the carousels. we tried running some through the MHEG engine with some success, but we were missing a key startup file which meant no graphics or functioning MHEG application.</p><p></p><p>Recently I have been trying to integrate code into the TVServer (or at least a local copy of it, so don't expect anything in the SVN TvServer yet!). </p><p>I have managed to get DSM-CC Grabbing working (basically allows DSM-CC messages to be captured from the TS and sent for processing). Now I'm trying to add Flipit's DSM-CC processing code. Only the remote api to go and that should be all that's required for the backend.</p><p></p><p>The frontend for the moment is a stand-alone app which shows a picture of a remote control next to an image of the MHEG engine output.</p><p></p><p>Just to give you an idea on the size of this project, the MHEG engine alone totals about 14,000 lines of code. So when you guys said it was going to be a tricky project you weren't kidding!</p></blockquote><p></p>
[QUOTE="McGoober, post: 131175, member: 24098"] Have no fear bfj and all, Flipit and I have been working really hard on this over the last few weeks. We don't have any screen shots or anything yet, but we are very close to one... or two. We now have a fully functioning MHEG engine which pretty much processes any MHEG code we chuck at it (all written in C#). Since I'm a little short on MHEG examples the graphic drawing code is a little thin, hence no screenshots yet. Flipit has managed to come up with a stand-alone app that reads DSM-CC messages from the MPEG transport stream (TS) and even create some files from the carousels. we tried running some through the MHEG engine with some success, but we were missing a key startup file which meant no graphics or functioning MHEG application. Recently I have been trying to integrate code into the TVServer (or at least a local copy of it, so don't expect anything in the SVN TvServer yet!). I have managed to get DSM-CC Grabbing working (basically allows DSM-CC messages to be captured from the TS and sent for processing). Now I'm trying to add Flipit's DSM-CC processing code. Only the remote api to go and that should be all that's required for the backend. The frontend for the moment is a stand-alone app which shows a picture of a remote control next to an image of the MHEG engine output. Just to give you an idea on the size of this project, the MHEG engine alone totals about 14,000 lines of code. So when you guys said it was going to be a tricky project you weren't kidding! [/QUOTE]
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MediaPortal 1
MediaPortal 1 Plugins
UK Digital Interactive - Red Button (MHEGPlugin)
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