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MediaPortal 1
MediaPortal 1 Plugins
UPNP support for MP1.0
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<blockquote data-quote="kroko" data-source="post: 401675" data-attributes="member: 45719"><p>Hi there,</p><p></p><p>just another day in paradise....</p><p>I played arround with the browser and server plugin. So here are my feelings:</p><p></p><p>MediaServer -> quite a "big code" really time consuming to rewrite something. I did not find ANY C# source, most of them are based on C++ or Java. So for the startup I think it will be enough to use the Intel code (90% done).</p><p>-todo add m3u files</p><p>-todo utf8 codes in filenames</p><p></p><p>ControlPoint -> easy to implement, already done like 90% using the upnp.dll from Microsoft. It's just discovering, connecting and reading data from the MediaServer</p><p></p><p>MediaRenderer -> Medium skills are needed here to write my own renderer. But now I can control any render device from the control point. Just a few lines of code. Plus on top I could render the stream directly from the ControlPoint.</p><p></p><p>RenderingControl -> not really a big problem, just some invokes, but will be done last. (basicly for VolumeControl)</p><p></p><p>My plans are:</p><p>-MediaServer will be done via Intel code</p><p>-Controlpoint will be extended to use internal renderer (MP,VLC,Mplayer) or exterenal RenderDevice</p><p></p><p>-RenderingControl -> External RenderDevice can be controlled via MP</p><p></p><p>Post your coments what you think ! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Regards</p><p>kroko</p></blockquote><p></p>
[QUOTE="kroko, post: 401675, member: 45719"] Hi there, just another day in paradise.... I played arround with the browser and server plugin. So here are my feelings: MediaServer -> quite a "big code" really time consuming to rewrite something. I did not find ANY C# source, most of them are based on C++ or Java. So for the startup I think it will be enough to use the Intel code (90% done). -todo add m3u files -todo utf8 codes in filenames ControlPoint -> easy to implement, already done like 90% using the upnp.dll from Microsoft. It's just discovering, connecting and reading data from the MediaServer MediaRenderer -> Medium skills are needed here to write my own renderer. But now I can control any render device from the control point. Just a few lines of code. Plus on top I could render the stream directly from the ControlPoint. RenderingControl -> not really a big problem, just some invokes, but will be done last. (basicly for VolumeControl) My plans are: -MediaServer will be done via Intel code -Controlpoint will be extended to use internal renderer (MP,VLC,Mplayer) or exterenal RenderDevice -RenderingControl -> External RenderDevice can be controlled via MP Post your coments what you think ! :) Regards kroko [/QUOTE]
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