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<blockquote data-quote="samuel337" data-source="post: 49682" data-attributes="member: 10347"><p>I'd try listening in on actions, especially the ACTION_VOLUME_DOWN, ,ACTION_VOLUME_UP and ACTION_VOLUME_MUTE actions. To do this, add a handler to the OnActionHandler in MediaPortal.GUI.GUIGraphicsContext (I think that's the correct namespace - its in GraphicsContext.cs in Core\guilib).</p><p></p><p>Sam</p></blockquote><p></p>
[QUOTE="samuel337, post: 49682, member: 10347"] I'd try listening in on actions, especially the ACTION_VOLUME_DOWN, ,ACTION_VOLUME_UP and ACTION_VOLUME_MUTE actions. To do this, add a handler to the OnActionHandler in MediaPortal.GUI.GUIGraphicsContext (I think that's the correct namespace - its in GraphicsContext.cs in Core\guilib). Sam [/QUOTE]
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