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Thanks for your response.The question was not about not needing a GUI Window, it was more about dynamically building the Window to match the user's environment. If I can layout the window in code and query about the application's skin to determine fonts, colors, etc... then I can avoid the headache of keeping multiple skins in sync and verifying that each skin works as expected.Returning true from the Init function without loading a skin file results in the same "Missing or Invalid file:" error I get when trying to manually add controls to the window.The introductory code sample uses the SkinControlAttribute to bind objects to the predefined nodes. I may be wrong but I don't believe it can be used to dynamically add controls to the window.Any other ideas?
Thanks for your response.
The question was not about not needing a GUI Window, it was more about dynamically building the Window to match the user's environment. If I can layout the window in code and query about the application's skin to determine fonts, colors, etc... then I can avoid the headache of keeping multiple skins in sync and verifying that each skin works as expected.
Returning true from the Init function without loading a skin file results in the same "Missing or Invalid file:" error I get when trying to manually add controls to the window.
The introductory code sample uses the SkinControlAttribute to bind objects to the predefined nodes. I may be wrong but I don't believe it can be used to dynamically add controls to the window.
Any other ideas?