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MediaPortal 1
MediaPortal 1 Plugins
Window Plugin without Skin XML
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<blockquote data-quote="usminion" data-source="post: 623510" data-attributes="member: 97551"><p>Thanks for your response.</p><p></p><p>The question was not about not needing a GUI Window, it was more about dynamically building the Window to match the user's environment. If I can layout the window in code and query about the application's skin to determine fonts, colors, etc... then I can avoid the headache of keeping multiple skins in sync and verifying that each skin works as expected. </p><p></p><p>Returning true from the Init function without loading a skin file results in the same "Missing or Invalid file:" error I get when trying to manually add controls to the window.</p><p></p><p>The introductory code sample uses the SkinControlAttribute to bind objects to the predefined nodes. I may be wrong but I don't believe it can be used to dynamically add controls to the window. </p><p></p><p>Any other ideas?</p></blockquote><p></p>
[QUOTE="usminion, post: 623510, member: 97551"] Thanks for your response. The question was not about not needing a GUI Window, it was more about dynamically building the Window to match the user's environment. If I can layout the window in code and query about the application's skin to determine fonts, colors, etc... then I can avoid the headache of keeping multiple skins in sync and verifying that each skin works as expected. Returning true from the Init function without loading a skin file results in the same "Missing or Invalid file:" error I get when trying to manually add controls to the window. The introductory code sample uses the SkinControlAttribute to bind objects to the predefined nodes. I may be wrong but I don't believe it can be used to dynamically add controls to the window. Any other ideas? [/QUOTE]
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MediaPortal 1
MediaPortal 1 Plugins
Window Plugin without Skin XML
Contact us
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