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MediaPortal 2
Skins and Design
WiP: Adding support for Direct2D effects
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<blockquote data-quote="morpheus_xx" data-source="post: 1112237" data-attributes="member: 48495"><p>Few more information what I am actually trying to do:</p><p>Direct2D is an interface to do hardware based modification on images/textures. There are many effects included that we need in skinning as well. See the MSDN page for a list and examples:</p><p><a href="http://msdn.microsoft.com/en-us/library/windows/desktop/hh706334%28v=vs.85%29.aspx" target="_blank">http://msdn.microsoft.com/en-us/library/windows/desktop/hh706334(v=vs.85).aspx</a></p><p></p><p>Now the idea is to use "Shared Resources" (texture) between Direct3D9Ex and Direct2D (10.1) to directly render from both worlds on the same shared texture (to avoid copies). Related posts are <a href="http://answer.techwikihow.com/1122068/apply-id2d1effect-above-direct3d-render-target.html" target="_blank">http://answer.techwikihow.com/1122068/apply-id2d1effect-above-direct3d-render-target.html</a> and there are SharpDX examples for a combination on D3D11 and D3D101 (but not D3D9Ex <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />).</p><p></p><p>If someone of our [USERGROUP=39]@Developers[/USERGROUP] or [USERGROUP=63]@Plugin-and-Skin-Creators[/USERGROUP] is able to help me in this task, please let me know!</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1112237, member: 48495"] Few more information what I am actually trying to do: Direct2D is an interface to do hardware based modification on images/textures. There are many effects included that we need in skinning as well. See the MSDN page for a list and examples: [url]http://msdn.microsoft.com/en-us/library/windows/desktop/hh706334%28v=vs.85%29.aspx[/url] Now the idea is to use "Shared Resources" (texture) between Direct3D9Ex and Direct2D (10.1) to directly render from both worlds on the same shared texture (to avoid copies). Related posts are [url]http://answer.techwikihow.com/1122068/apply-id2d1effect-above-direct3d-render-target.html[/url] and there are SharpDX examples for a combination on D3D11 and D3D101 (but not D3D9Ex :(). If someone of our [USERGROUP=39]@Developers[/USERGROUP] or [USERGROUP=63]@Plugin-and-Skin-Creators[/USERGROUP] is able to help me in this task, please let me know! [/QUOTE]
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WiP: Adding support for Direct2D effects
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