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MediaPortal 2
Skins and Design
WiP: Adding support for Direct2D effects
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<blockquote data-quote="morpheus_xx" data-source="post: 1112632" data-attributes="member: 48495"><p>A small update regarding my affords to combine D3D9ex with D2D: I finally got a setup where both worlds run with each other without errors and exceptions. "Only" problem remains, that always the other world doesn't produce any visible output yet:</p><ul> <li data-xf-list-type="ul">If shared texture was created by D3D9ex no rendering of D2D is visible</li> <li data-xf-list-type="ul">And opposite way around</li> </ul><p>I need to find out where the output is "lost" or if this is the named synchronizing issue between two worlds?</p></blockquote><p></p>
[QUOTE="morpheus_xx, post: 1112632, member: 48495"] A small update regarding my affords to combine D3D9ex with D2D: I finally got a setup where both worlds run with each other without errors and exceptions. "Only" problem remains, that always the other world doesn't produce any visible output yet: [LIST] [*]If shared texture was created by D3D9ex no rendering of D2D is visible [*]And opposite way around [/LIST] I need to find out where the output is "lost" or if this is the named synchronizing issue between two worlds? [/QUOTE]
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WiP: Adding support for Direct2D effects
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