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MediaPortal 1
MediaPortal 1 Plugins
working on new MP Upnp Renderer process plugin
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<blockquote data-quote="Anthrax" data-source="post: 860442" data-attributes="member: 46494"><p>Hi hierl_w,</p><p> </p><p>thank you very much for the source code!</p><p>At first glance it seems like you were having the same trouble with the (former) Intel libraries as I did ;-)</p><p>Did you fix anything within UPnP.dll itself, or did you work your way around?</p><p> </p><p>I'm reevaluating Platinum SDK again at the moment - they added a managed wrapper around their (pretty awesome) UPnP/DLNA SDK which looks promising (well, for the MediaServer & ControlPoint part anyways since they didn't wrap their MediaRenderer yet and I can't stand C++ no more ;-) )</p><p> </p><p>I'd really love to see a nice and polished UPnP Suite for MP 1.x.x until we have a fully DLNA compliant MP II in the future (wink to the core dev)...</p><p> </p><p>If you're still interested in putting our efforts together just let me know and I'll add you to the public repo with r/w permissions:</p><p><a href="https://myupnpsupport.googlecode.com/svn/trunk" target="_blank">https://myupnpsupport.googlecode.com/svn/trunk</a></p><p>I tried to organize the code from the get go and have everything nice and neat to hopefully lure somebody into helping me ;-) (note to self - try commenting next!)</p><p>I also added the UPnP sources so all the fixes in there won't be lost to the community...</p><p> </p><p>You should find major similarities in here: MyUPnPSupport\Plugin\Devices\MediaPortalDMR.cs ;-)</p><p> </p><p>And since the feedback in this thread seems very promising I can forget about the DMR part and head over to the server and controller (think Window-Plugin) part.</p><p> </p><p>Cheers and high fives all around,</p><p>Anthrax</p><p> </p><p>PS: UPnP/DLNA what a pain in the bottom! I think the international definition of "standard" differs from the german meaning...</p></blockquote><p></p>
[QUOTE="Anthrax, post: 860442, member: 46494"] Hi hierl_w, thank you very much for the source code! At first glance it seems like you were having the same trouble with the (former) Intel libraries as I did ;-) Did you fix anything within UPnP.dll itself, or did you work your way around? I'm reevaluating Platinum SDK again at the moment - they added a managed wrapper around their (pretty awesome) UPnP/DLNA SDK which looks promising (well, for the MediaServer & ControlPoint part anyways since they didn't wrap their MediaRenderer yet and I can't stand C++ no more ;-) ) I'd really love to see a nice and polished UPnP Suite for MP 1.x.x until we have a fully DLNA compliant MP II in the future (wink to the core dev)... If you're still interested in putting our efforts together just let me know and I'll add you to the public repo with r/w permissions: [url]https://myupnpsupport.googlecode.com/svn/trunk[/url] I tried to organize the code from the get go and have everything nice and neat to hopefully lure somebody into helping me ;-) (note to self - try commenting next!) I also added the UPnP sources so all the fixes in there won't be lost to the community... You should find major similarities in here: MyUPnPSupport\Plugin\Devices\MediaPortalDMR.cs ;-) And since the feedback in this thread seems very promising I can forget about the DMR part and head over to the server and controller (think Window-Plugin) part. Cheers and high fives all around, Anthrax PS: UPnP/DLNA what a pain in the bottom! I think the international definition of "standard" differs from the german meaning... [/QUOTE]
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working on new MP Upnp Renderer process plugin
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