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MediaPortal 1
Development
General Development (no feature request here!)
Working with Controls in Plugins and GUIWindow
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<blockquote data-quote="sytone" data-source="post: 990047" data-attributes="member: 139616"><p>Hi,</p><p> </p><p>I am using controls (Windows.Forms) in GUIWindows. The only way I can get to the form is via GUIContext.form which given its lower casing I assume is not the best way <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p>How should non GUIControl controls get added to a GUI Window in a safe way. I have been playing with it but occasionally I get MP locking up completely when moving back windows and also the remote/ arrow keys stop responding so focus is lost somewhere. I have looked at the debug level in the logs but not much is coming out so next step is building the entire things and debugging, something I was hoping not to have to do for a plugin.</p><p> </p><p>Anybody know of examples?</p></blockquote><p></p>
[QUOTE="sytone, post: 990047, member: 139616"] Hi, I am using controls (Windows.Forms) in GUIWindows. The only way I can get to the form is via GUIContext.form which given its lower casing I assume is not the best way :) How should non GUIControl controls get added to a GUI Window in a safe way. I have been playing with it but occasionally I get MP locking up completely when moving back windows and also the remote/ arrow keys stop responding so focus is lost somewhere. I have looked at the debug level in the logs but not much is coming out so next step is building the entire things and debugging, something I was hoping not to have to do for a plugin. Anybody know of examples? [/QUOTE]
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MediaPortal 1
Development
General Development (no feature request here!)
Working with Controls in Plugins and GUIWindow
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