- Thread starter
- Moderator
- #5,521
where did you set that?I was using async tuning here and then without this option
// Check if need to set EVR for LiveTV when using madVR
if (UseMadVideoRenderer)
{
if (UseEVRMadVRForTV && g_Player.IsTimeShifting)
{
GUIGraphicsContext.VideoRenderer = GUIGraphicsContext.VideoRendererType.EVR;
// Keep current RenderTarget to trying to restore D3D GUI from madVR but release it if already init previously
if (GUIGraphicsContext.MadVrRenderTargetVmr9 != null && !GUIGraphicsContext.MadVrRenderTargetVmr9.Disposed)
{
GUIGraphicsContext.DX9Device?.SetRenderTarget(0, GUIGraphicsContext.MadVrRenderTargetVmr9);
GUIGraphicsContext.MadVrRenderTargetVmr9.Dispose();
GUIGraphicsContext.MadVrRenderTargetVmr9 = null;
}
}
else
if (GUIGraphicsContext.MadVrRenderTargetVmr9 != null && !GUIGraphicsContext.MadVrRenderTargetVmr9.Disposed)
{
GUIGraphicsContext.DX9Device?.SetRenderTarget(0, GUIGraphicsContext.MadVrRenderTargetVmr9);
GUIGraphicsContext.MadVrRenderTargetVmr9.Dispose();
GUIGraphicsContext.MadVrRenderTargetVmr9 = null;
}