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<blockquote data-quote="ltfearme" data-source="post: 1126520" data-attributes="member: 52219"><p>hmmmm, the logs you uploaded are from a successful run. The Logs need to capture the crash.</p><p></p><p>It looks like you started MediaPortal in debug mode after the crash and then shutdown successfully?</p><p></p><p>Crash Time:</p><p>[code]</p><p>"23/02/2015 8:39:13 PM";".NET Runtime";"(0)";"Error";"Application: MediaPortal.exe</p><p>Framework Version: v4.0.30319</p><p>Description: The process was terminated due to an unhandled exception.</p><p>Exception Info: System.AccessViolationException</p><p>Stack:</p><p> at <Module>.D3DXCreateTextureFromFileExW(Microsoft.DirectX.PrivateImplementationDetails.IDirect3DDevice9*, UInt16*, UInt32, UInt32, UInt32, UInt32, Int32, Int32, UInt32, UInt32, UInt32, Microsoft.DirectX.PrivateImplementationDetails._D3DXIMAGE_INFO*, Microsoft.DirectX.PrivateImplementationDetails.tagPALETTEENTRY*, Microsoft.DirectX.PrivateImplementationDetails.IDirect3DTexture9**)</p><p> at Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Microsoft.DirectX.Direct3D.Device, System.String, Int32, Int32, Int32, Microsoft.DirectX.Direct3D.Usage, Microsoft.DirectX.Direct3D.Format, Microsoft.DirectX.Direct3D.Pool, Microsoft.DirectX.Direct3D.Filter, Microsoft.DirectX.Direct3D.Filter, Int32, Microsoft.DirectX.Direct3D.ImageInformation ByRef, Microsoft.DirectX.Direct3D.PaletteEntry[] ByRef)</p><p> at Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Microsoft.DirectX.Direct3D.Device, System.String, Int32, Int32, Int32, Microsoft.DirectX.Direct3D.Usage, Microsoft.DirectX.Direct3D.Format, Microsoft.DirectX.Direct3D.Pool, Microsoft.DirectX.Direct3D.Filter, Microsoft.DirectX.Direct3D.Filter, Int32, Microsoft.DirectX.Direct3D.ImageInformation ByRef)</p><p> at MediaPortal.GUI.Library.GUITextureManager.LoadGraphic(System.String, Int64, Int32, Int32, Int32 ByRef, Int32 ByRef)</p><p> at MediaPortal.GUI.Library.GUITextureManager.Load(System.String, Int64, Int32, Int32, Boolean)</p><p> at Cornerstone.MP.AsyncImageResource.loadResource(System.String)</p><p> at Cornerstone.MP.AsyncImageResource.loadResourceSafe(System.String)</p><p> at Cornerstone.MP.AsyncImageResource.setFilenameWorker(System.Object)</p><p> at System.Threading.ThreadHelper.ThreadStart_Context(System.Object)</p><p> at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)</p><p> at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)</p><p> at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)</p><p> at System.Threading.ThreadHelper.ThreadStart(System.Object)</p><p>[/code]</p><p></p><p>MediaPortal Log Start: </p><p>[code]</p><p>[2015-02-23 20:41:15,811] [Log ] [MPMain ] [INFO ] - Main: MediaPortal v1.9.0 is starting up on Windows 7 ( Service Pack 1 ) [6.1.7601.65536]</p><p>[/code]</p></blockquote><p></p>
[QUOTE="ltfearme, post: 1126520, member: 52219"] hmmmm, the logs you uploaded are from a successful run. The Logs need to capture the crash. It looks like you started MediaPortal in debug mode after the crash and then shutdown successfully? Crash Time: [code] "23/02/2015 8:39:13 PM";".NET Runtime";"(0)";"Error";"Application: MediaPortal.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException Stack: at <Module>.D3DXCreateTextureFromFileExW(Microsoft.DirectX.PrivateImplementationDetails.IDirect3DDevice9*, UInt16*, UInt32, UInt32, UInt32, UInt32, Int32, Int32, UInt32, UInt32, UInt32, Microsoft.DirectX.PrivateImplementationDetails._D3DXIMAGE_INFO*, Microsoft.DirectX.PrivateImplementationDetails.tagPALETTEENTRY*, Microsoft.DirectX.PrivateImplementationDetails.IDirect3DTexture9**) at Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Microsoft.DirectX.Direct3D.Device, System.String, Int32, Int32, Int32, Microsoft.DirectX.Direct3D.Usage, Microsoft.DirectX.Direct3D.Format, Microsoft.DirectX.Direct3D.Pool, Microsoft.DirectX.Direct3D.Filter, Microsoft.DirectX.Direct3D.Filter, Int32, Microsoft.DirectX.Direct3D.ImageInformation ByRef, Microsoft.DirectX.Direct3D.PaletteEntry[] ByRef) at Microsoft.DirectX.Direct3D.TextureLoader.FromFile(Microsoft.DirectX.Direct3D.Device, System.String, Int32, Int32, Int32, Microsoft.DirectX.Direct3D.Usage, Microsoft.DirectX.Direct3D.Format, Microsoft.DirectX.Direct3D.Pool, Microsoft.DirectX.Direct3D.Filter, Microsoft.DirectX.Direct3D.Filter, Int32, Microsoft.DirectX.Direct3D.ImageInformation ByRef) at MediaPortal.GUI.Library.GUITextureManager.LoadGraphic(System.String, Int64, Int32, Int32, Int32 ByRef, Int32 ByRef) at MediaPortal.GUI.Library.GUITextureManager.Load(System.String, Int64, Int32, Int32, Boolean) at Cornerstone.MP.AsyncImageResource.loadResource(System.String) at Cornerstone.MP.AsyncImageResource.loadResourceSafe(System.String) at Cornerstone.MP.AsyncImageResource.setFilenameWorker(System.Object) at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart(System.Object) [/code] MediaPortal Log Start: [code] [2015-02-23 20:41:15,811] [Log ] [MPMain ] [INFO ] - Main: MediaPortal v1.9.0 is starting up on Windows 7 ( Service Pack 1 ) [6.1.7601.65536] [/code] [/QUOTE]
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