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MediaPortal 1
Area 51 - Testing Area
5154: MediaPortal 1 - x64 - SharpDX
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<blockquote data-quote="CyberSimian" data-source="post: 1291984" data-attributes="member: 141969"><p>I don't agree with this. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Although I now use 64-bit Windows 7, I changed from 32-bit Windows 7 only a couple of years ago. Prior to that my Dell HTPC had only 3GB of RAM, so not suitable for 64-bit Windows. However, MP ran quite happily with only 3GB on 32-bit Windows.</p><p></p><p>I now have 7GB of RAM with 64-bit Windows, and to be honest I have not noticed any difference compared to 3GB of RAM with 32-bit Windows.</p><p></p><p>I recognise that maintaining the codebase so that it can be used to generate both 32-bit and 64-bit versions of MP will be more complicated, but I think that we should continue to support 32-bit for the foreseeable future.</p><p></p><p>-- from CyberSimian in the UK</p></blockquote><p></p>
[QUOTE="CyberSimian, post: 1291984, member: 141969"] I don't agree with this. :( Although I now use 64-bit Windows 7, I changed from 32-bit Windows 7 only a couple of years ago. Prior to that my Dell HTPC had only 3GB of RAM, so not suitable for 64-bit Windows. However, MP ran quite happily with only 3GB on 32-bit Windows. I now have 7GB of RAM with 64-bit Windows, and to be honest I have not noticed any difference compared to 3GB of RAM with 32-bit Windows. I recognise that maintaining the codebase so that it can be used to generate both 32-bit and 64-bit versions of MP will be more complicated, but I think that we should continue to support 32-bit for the foreseeable future. -- from CyberSimian in the UK [/QUOTE]
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MediaPortal 1
Area 51 - Testing Area
5154: MediaPortal 1 - x64 - SharpDX
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