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MediaPortal 1
Support
Codecs, External Players
A guide to stutter free playback with Reclock
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<blockquote data-quote="Owlsroost" data-source="post: 608001" data-attributes="member: 83973"><p>I was just following the technique that was already in use (but with calculated sleep times rather than looping with a 1ms sleep each iteration). I don't want to use anything that wastes CPU time e.g. polling for vsync, given that this is running at 'critical' thread priority.</p><p></p><p>It's only trying to push the 'paint' start time to approx in the middle of the low/high limit period.</p><p></p><p>Tony</p></blockquote><p></p>
[QUOTE="Owlsroost, post: 608001, member: 83973"] I was just following the technique that was already in use (but with calculated sleep times rather than looping with a 1ms sleep each iteration). I don't want to use anything that wastes CPU time e.g. polling for vsync, given that this is running at 'critical' thread priority. It's only trying to push the 'paint' start time to approx in the middle of the low/high limit period. Tony [/QUOTE]
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MediaPortal 1
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A guide to stutter free playback with Reclock
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