A little help ? (1 Viewer)

wizard123

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    • #22
    Thanks i will take a look in the morning and see if i can make any sense of it :)
     

    wizard123

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    • #26
    So far i have this

    Code:
    var rand = new Random();
                var files = Directory.GetFiles(@"C:\ProgramData\Team MediaPortal\MediaPortal\thumbs\MovingPictures\Backdrops\FullSize", "*.jpg");
                string filename = files[rand.Next(files.Length)];
                GUIPropertyManager.SetProperty("#A.picture", filename);

    Which randomly picks an image in the folder i've set ( working great in basic home ) but i cant work out how to get the image to change every 20 seconds or so ?
     

    Edalex

    Community Plugin Dev
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    You need to set timer i think and a method to update property value on every time expiration. I cant be more specific writing from phone :)
     

    mrj

    Portal Pro
    January 27, 2012
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    If you look in the multiimage file you see this

    private readonly StopWatch _imageTimer = new StopWatch();
    and lower down

    if (_imageTimer.IsRunning && _imageTimer.ElapsedMilliseconds > _timePerImage)

    _imageTimer.Stop();

    _imageTimer.StartZero();
    this will let you keep track of when to switch image
    /mrj
     

    Edalex

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    Stopwatch is appeared to be vista+ according to google so i suggest to use timer from System.Timer or System.Timers
     

    Ministerk

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  • November 28, 2007
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    Hi!
    This look like fun, so I tried to do something simple. Adding the dll, and the property that is it use is : #ImagePlugin.Image

    Place the plugin i process plugin folder. Changing picture every 20s. Needs a folder C:\ProgramData\Team MediaPortal\MediaPortal\ImagePlugin

    Pasting source soon.[DOUBLEPOST=1420896086][/DOUBLEPOST]Ther is nothing random at all here, but that should be easy to fix. Place your images in the above mentioned folder ImagePlugin


    Code:
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading;
    using System.IO;
    using MediaPortal.GUI.Library;
    
    namespace ImagePlugin
    {
        public class ImagePlugin : IPlugin, ISetupForm
        {
            bool _directoryLoaded = false;
            private List<string> _fileList = new List<string>();
            int _currentImage = 0;
            Timer timer;
    
            // Returns the author of the plugin which is shown in the plugin menu
            public string Author()
            {
                return "Ministerk";
            }
    
            // Indicates whether plugin can be enabled/disabled
            public bool CanEnable()
            {
                return true;
            }
    
            // Indicates if plugin is enabled by default;
            public bool DefaultEnabled()
            {
                return true;
            }
    
            // Returns the description of the plugin is shown in the plugin menu
            public string Description()
            {
                return "Image";
            }
    
            /// <summary>
            /// If the plugin should have it's own button on the main menu of MediaPortal then it
            /// should return true to this method, otherwise if it should not be on home
            /// it should return false
            /// </summary>
            /// <param name="strButtonText">text the button should have</param>
            /// <param name="strButtonImage">image for the button, or empty for default</param>
            /// <param name="strButtonImageFocus">image for the button, or empty for default</param>
            /// <param name="strPictureImage">subpicture for the button or empty for none</param>
            /// <returns>true : plugin needs it's own button on home
            /// false : plugin does not need it's own button on home</returns>
    
            public bool GetHome(out string strButtonText, out string strButtonImage,
              out string strButtonImageFocus, out string strPictureImage)
            {
                strButtonText = PluginName();
                strButtonImage = String.Empty;
                strButtonImageFocus = String.Empty;
                strPictureImage = String.Empty;
                return false;
            }
    
            // indicates if a plugin has it's own setup screen
            public bool HasSetup()
            {
                return false;
            }
    
            // Returns the name of the plugin which is shown in the plugin menu
            public string PluginName()
            {
                return "ImagePlugin";
            }
    
            // show the setup dialog
            public void ShowPlugin()
            {
    
            }
    
            public int GetWindowId()
            { return 0; }
    
            void IPlugin.Start()
            {
                timer = new Timer(new TimerCallback(TimerProc));
                timer.Change(1000, 20000);
            }
    
            void IPlugin.Stop()
            {
                timer.Dispose();
            }
    
            private void TimerProc(object state)
            {
                if (GUIWindowManager.ActiveWindow > 0)
                {
                    LoadDirectory();
                    if(_directoryLoaded && _fileList.Count > 0)
                    {
                            if (_currentImage >= _fileList.Count())
                                _currentImage = 0;
                            GUIPropertyManager.SetProperty("#ImagePlugin.Image", _fileList[_currentImage]);
                            Log.Debug("ImagePlugin change picture");
    
                            _currentImage++;
                    }
                }
            }
    
            private void LoadDirectory()
            {
                if (_directoryLoaded)
                {
                    return;
                }
    
                // Unload any images from our texture bundle first
                _fileList.Clear();
    
                // Folder of images
                try
                {
                    string imageFolder = MediaPortal.Configuration.Config.GetSubFolder(MediaPortal.Configuration.Config.Dir.Config, @"ImagePlugin");
                    // Try to use the provided folder as an absolute path
                    if (!Directory.Exists(imageFolder))
                        return;
                    // Load the image files
                    string[] files = Directory.GetFiles(imageFolder);
                    foreach (string file in files)
                    {
                        if (MediaPortal.Util.Utils.IsPicture(file))
                        {
                            _fileList.Add(file);
                        }
                    }
                    if (_fileList.Count() > 0)
                        _directoryLoaded = true;
                }
                catch (UnauthorizedAccessException)
                {
                    return;
                }
                catch (Exception)
                {
                    return;
                }
            }
    
    
        }
    }
     

    Attachments

    • ImagePlugin.zip
      2.8 KB
    Last edited:

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