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MediaPortal 1
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Access to additional video inputs on Sweetspot capture card
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<blockquote data-quote="The Crow" data-source="post: 12971" data-attributes="member: 11754"><p>Martin,</p><p></p><p>If you want a quick and easy way of enabling access to the RGB input (or any other) you can edit the source file:</p><p></p><p>Core\DShowNET\DsUtils.cs</p><p></p><p>On lines 250 and 442 you will see:-</p><p></p><p>if(useSVHS && PhysicalTypeIn == PhysicalConnectorType.Video_SVideo)</p><p></p><p>Change both these to:-</p><p></p><p>if(useSVHS && PhysicalTypeIn == PhysicalConnectorType.Video_RGB)</p><p></p><p>Recompile the project.</p><p></p><p>Now when you select the SVHS input it will actually route the RGB input instead.</p><p>This is obviously a quick bodge, if you want to do it neatly that involves much more code editing to add RGB as an additional input source.</p><p></p><p>Not knowing the source code I just searched for "SVHS" and every where it occurred I added an extra option or duplicated lines of code to refer to RGB instead of SVHS. I then tried to compile which failed and I went though the error messages correcting the bits of code that were at fault.</p><p></p><p>I don't know C# and never used Visual Studio before but I didn't find it too difficult to achieve this.</p></blockquote><p></p>
[QUOTE="The Crow, post: 12971, member: 11754"] Martin, If you want a quick and easy way of enabling access to the RGB input (or any other) you can edit the source file: Core\DShowNET\DsUtils.cs On lines 250 and 442 you will see:- if(useSVHS && PhysicalTypeIn == PhysicalConnectorType.Video_SVideo) Change both these to:- if(useSVHS && PhysicalTypeIn == PhysicalConnectorType.Video_RGB) Recompile the project. Now when you select the SVHS input it will actually route the RGB input instead. This is obviously a quick bodge, if you want to do it neatly that involves much more code editing to add RGB as an additional input source. Not knowing the source code I just searched for "SVHS" and every where it occurred I added an extra option or duplicated lines of code to refer to RGB instead of SVHS. I then tried to compile which failed and I went though the error messages correcting the bits of code that were at fault. I don't know C# and never used Visual Studio before but I didn't find it too difficult to achieve this. [/QUOTE]
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